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Keynote Lectures

Available Soon
Pietro Cipresso, Catholic University of Milan, Italy

Available Soon
Bart Vanrumste, KULeuven, Belgium

Designing With the Body: Somaesthetic Interaction Design
Kristina Höök, Royal Institute of Technology, Sweden

 

Keynote Lecture

Pietro Cipresso
Catholic University of Milan
Italy
 

Brief Bio
Senior Researcher and Chief Technical Officer at the Applied Technology for Neuro-Psychology Laboratory - ATN-P Lab, Istituto Auxologico Italiano, Milan, Italy, and Assistant Professor in Psychometrics at Catholic University of Milan. Cipresso, who is also Project Manager inside the ATN-P Lab, has coordinated and coinvestigated several National, European and International Projects and has been Visiting Researcher at Massachusetts Institute of Technology (MIT), Cambridge, MA, USA, and at Monash University, Melbourne, Australia. He is the unit team leader of an EU Project (BodyPass: API-ecosystem for cross-sectorial exchange of 3D personal data). Cipresso is the Chief Editor for Frontiers in Quantitative Psychology and Measurement (for both Frontiers in Psychology and Frontiers in Applied Mathematics and Statistics). IF: 2.463, Q1. In this role (jointly with Prof. Immekus), he is managing a Board of 260 Editors. Graduated in Economics (Bocconi University), Psychology (Padua University), and Statistics (Bocconi University, titled GradStat of the Royal Statistical Society) and with a PhD in Communication and new technologies, major in Psychology (IULM University). Granted the prestigious status of Chartered Statistician (CStat) by the Royal Statistical Society, awarded Chartered Scientist (CSci) by Science Council; elected Fellow of the Psychonomic Society (FPsyS); Elected member of the Steering Committee (2018–20) of the Society for Computers in Psychology; Nominated Italian Delegate at NATO for two Panel: Leveraging Technology in Military Mental Health and Cognitive Neuroenhancement: Techniques and Technology. Author in the last four years of more than 100 scientific publications and books like "Emerging Trends in Computational Psychometrics," (forthcoming) "Modeling Emotions at the Edge of Chaos," "Computing Paradigms for Mental Health," "The Psychology of Social Networking," and "Virtual Reality: Technologies, Medical Applications and Challenges." In September 2012, Cipresso was awarded with the Canada Research Chair in Clinical Cyberpsychology New Investigator Award, sponsored by the Université du Québec, Outaouais, Canada and in 2015 Intel has awarded his project (NeuroActivity project) in the top 50 projects among 8.000 from 37 Countries in the World.


Abstract
Available Soon



 

 

Keynote Lecture

Bart Vanrumste
KULeuven
Belgium
 

Brief Bio
Available Soon


Abstract
Available Soon



 

 

Designing With the Body: Somaesthetic Interaction Design

Kristina Höök
Royal Institute of Technology
Sweden
 

Brief Bio
Kristina Höök is a professor in Interaction Design at the Royal Institute of Technology and also works part-time at RISE. Höök has published numerous journal papers, books and book chapters, and conference papers in highly renowned venues. A frequent keynote speaker, she is known for her work on social navigation, seamfulness, mobile services, affective interaction and lately, designing for bodily engagement in interaction through somaesthetics. Her competence lies mainly in interaction design and user studies helping to form design.  She has obtained numerous national and international grants, awards, and fellowships including the Cor Baayen Fellowship by ERCIM (European Research Consortium for Informatics and Mathematics), the INGVAR award and she is an ACM Distinguished Scientist. She has been listed as one of the 50 most influential IT-women in Sweden every year since 2008. She is an elected member of Royal Swedish Academy of Engineering Sciences (IVA).


Abstract
We are at a watershed moment where our relationship to technology is about to undergo a dramatic and irreversible shift.  With the rise of ubiquitous technology, data-driven design and the Internet of Things, our interactions and our interfaces with technology will look radically different in the years ahead, incorporating changes like full body interaction, shape-changing interfaces, wearables and movement tracking apps. These changes offer an enormous opportunity—indeed, a necessity—to reinvent the way we interact with the inanimate world. Once-familiar, everyday objects, from our phones to our vacuums, require novel interaction models – not just typing text on screens, but, increasingly, movement-based, bodily communication. A qualitative shift is required in our design methods, from a predominantly symbolic, language-oriented design stance, to an experiential, felt, aesthetic stance permeating the whole design and use cycle. 
I will discuss soma design —a process that allows designers to ‘examine’ and improve on connections between sensation, feeling, emotion, subjective understanding and values. Some design engages with bodily rhythms, touch, proprioception, bodily playfulness, but also with our values, meaning-making processes, emotions, ethics and ways of engaging with the world. Soma design also provides methods for orchestration of the ‘whole’, emptying the digital and physical materials of all their potential, thereby providing fertile grounds for meaning-making and engagement.



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